Probably the best way to learn something is to teach it to someone else
Homework 6
Due Monday, March 13
Seek First to Understand
First, read the Covey
selections from Monday's required readings. Next, try to "seek first to
understand" in a situation that comes up this weekend where you normally
would try to be understood -- e.g., you and your significant other have a
"disagreement," one of your parents doesn't "get it," a friend is irritated at you. If you're
really ambitious, you might try to "seek first to understand" someone
whose political / religious views you find repugnant. Then briefly describe to
me -- a couple of sentences is fine -- what happened.
Homework 1
Due Wednesday,
January 18
"Beyond Blame
Games"
1: Briefly
describe to me a “mess” YOU are familiar with.
Then briefly teach me a stupid way to manage it, followed by a not-so-stupid way to
manage it.
2: Briefly
describe to me a “wicked problem” YOU are familiar with. Then briefly teach me
a stupid way to manage it,
followed by a not-so-stupid way to manage it.
Homework 2
Due Monday,
January 23
"Multiple Games"
List 4-6
different functions that grades potentially serve. (If you feel inspired, you can
also list several that are not-intended or are otherwise unacknowledged.)
Homework 3
Due Monday,
January 30
Freshman Retention at OSU
Recalling your first year at OSU, tell
me
3 reasons you
were successful in the class(room)
and
3 reasons you struggled or
a friend transferred/ / dropped out / flunked out.
Homework 4
Due
Monday, February 6
Designing Humane
Structures
You are designing a college dormitory or the office spaces of your
company. Take your pick.
First, briefly describe key structural characteristics if your
primary concern is efficiency – what
would it “look like”? E.g., a Dilbert
Cube.
Second, briefly describe key structural characteristics if your
primary concern is people – what would it “look like”? E.g.,
Pretend you’re Judi Heerwagen -- see "Unraveling the Mysteries of Productivity,” by Banda.
Homework
5
Due
Monday, February 20
“Learning
to Think in Circles”
Pick a situation you’re intimately familiar with where
you suspect a “game may be playing you.”
Sketch a model of this game using 4-9 behaviors linked with arrows –
reasons (when read backward) and consequences (when read forward). In short, do
something similar to the credit card game we went over in class last
Wednesday. We will then share some of
the best next Monday.