BA 471 - Information Systems
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Information:
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Living organisms, some machines and aggregated types; e.g., organizations
need it to function properly.
- Example: trial & error:
- Eat raw potato --> not so good --> cook potato first --> much better.
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All learning requires information: facts, rules
of inference, corroborations, falsifications (K.R. Popper: 1902 - 1994).
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Information enables learning through the application of memory
and logic (induction and deduction).
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Information is distinguished from data through relevance.
- Relevance as a logical construct:
- Tautologies: e.g., All crows are black or not black.
- Redundancies:
|
Capacity
|
Coal
|
Cooling
|
Develop
|
1
|
Large
|
No
|
Water
|
Yes
|
2
|
Medium
|
Yes
|
Water
|
No
|
3
|
Medium
|
No
|
Air
|
Yes
|
4
|
Large
|
No
|
Air
|
Yes
|
5
|
Small
|
No
|
Air
|
No
|
6
|
Small
|
No
|
Water
|
No
|
7
|
Medium
|
No
|
Water
|
Yes
|
8
|
Small
|
Yes
|
Air
|
No
|
9
|
Medium
|
Yes
|
Air
|
No
|
10
|
Large
|
Yes
|
Air
|
Yes
|
Capacity
|
Small
|
Medium
|
Large
|
Cooling
|
Water
|
Air
|
Water
|
Air
|
Water
|
Air
|
Coal
|
No
|
Yes
|
No
|
Yes
|
No
|
Yes
|
No
|
No
|
Yes
|
No
|
|
|
|
|
|
|
|
|
|
|
|
Develop
|
No
|
No
|
No
|
No
|
Yes
|
No
|
Yes
|
Yes
|
Yes
|
Yes
|
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Capacity
|
Small
|
Medium
|
Large
|
Cooling
|
-
|
Water
|
Air
|
-
|
Coal
|
-
|
Yes
|
No
|
Yes
|
No
|
-
|
|
|
|
|
|
|
|
Develop
|
No
|
No
|
Yes
|
No
|
Yes
|
Yes
|
|
1
|
2
|
3
|
4
|
5
|
6
|
Capacity
|
Small
|
Medium
|
Large
|
Coal
|
-
|
Yes
|
No
|
-
|
|
|
|
|
|
Develop
|
No
|
No
|
Yes
|
Yes
|
|
1
|
2
|
3
|
4
|
- Relevance as an empirical construct:
Information reduces future uncertainty.
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Problem: Can you spot the information (relevant
data)? Monty
Hall Puzzle:
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Information may not be accurate:
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Information must be timely.
- Information should be checked: Quality Assurance (QA) and Quality
Control (QC).
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Immaterial; can be stored on computers; nonphysical.
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It's everywhere, but costly to get. Hence, it's a commodity.
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We have much more than we think: let's go find it (data mining)!
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By discrete pattern recognition:
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1, 2, 3, 5, 8, 13, 21, ?
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23, 5, 12, 3, 15, 13, ?
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100, 365, 24, 60, ?
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By trend pattern recognition: e.g., Linear
regression.
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Formal: Information Theory (Shannon).
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Systems:
- Heylighen et al.: "...however complex or diverse the world that we experience, its
organization
can be described by concepts and principles which are independent from
the specific domain at which we are looking."
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von Bertalanffy: "A system is an entity which maintains its existence through
the mutual interaction of its parts."
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A system is a conceptualization of reality. System is a cognitive
(human) construct.
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Elements.
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Relationships.
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Structure.
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Systems are dynamic; i.e., they have behavior.
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State.
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State transitions: S t+1 = St + B
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State space.
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Environment and boundary.
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Inputs transfer messages (information or energy) from the environment
or from elements to other elements.
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Outputs transfer messages (or energy) from the elements to other
elements or to the environment.
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Open systems accept input from the environment; closed systems
do not.
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Systems have no inherent boundaries and hence are not inherently open or
closed (Hence, Heylighen's insistence on domain independence).
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Systems which change their behavior patterns as a consequence of their
openness are adaptive systems.
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Feedback: an input to an element as a response to a previous output
by the same element.
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control elements: elements whose input is under control of a decision maker.
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An element can be a system by itself (subsystem).
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An element modeled as if it has no structure (elements & relationships)
is a black box.
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Problem: Can you model a standard heating
system consisting of a thermostat (itself consisting of a heat-sensing device
such as a thermistor, a set point and a switch), a furnace, rooms, raditors
or air ducts, etc.? Does the system have feedbacks? Does it have control
elements?
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Second Law of Thermodynamics: The entropy {S=kLnW}
of a closed system never decreases and increases whenever possible (
the
entropy page).
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To maintain or decrease entropy, a system must use energy; i.e., increase
entropy elsewhere.
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Problem: does the concept of entropy apply
to information systems? How?
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Information Systems:
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O'Brien (2001): "a group of interrelated components working together
towards a common goal by accepting inputs and producing outputs in an organized
transformation process." (p. 40).
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Alliance for
Telecommunications Industry Solutions (ATIS):
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"A system, whether automated or manual, that comprises people, machines,
and/or methods organized to collect, process, transmit, and disseminate
data that represent user information."
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"Any telecommunications and/or computer related equipment or interconnected
system or subsystems of equipment that is used in the acquisition, storage,
manipulation, management, movement, control, display, switching, interchange,
transmission, or reception of voice and/or data, and includes software,
firmware, and hardware."
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"The entire infrastructure, organization, personnel, and components for
the collection, processing, storage, transmission, display, dissemination,
and disposition of information."
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Jessup/Valacich (2003): "Information systems are combinations of hardware,
software and telecommunications networks that people build and use to collect,
create and distribute useful data, typically in organizational settings."
- Stair & Reynolds (p. 15): "a set
of interrelated elements or components that collect (input), manipulate
(process) and store, and disseminate (output) data and information and
provide a feedback mechanism to meet an objective."
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Problem: Can you do better?
- An information system: Building as a Learning Tool BLT: